X Version 11, Release 6.4
Version 1.0
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Table of Contents
The purpose of the X Session Management Protocol (XSMP) is to provide a uniform mechanism for users to save and restore their sessions. A session is a group of clients, each of which has a particular state. The session is controlled by a network service called the session manager. The session manager issues commands to its clients on behalf of the user. These commands may cause clients to save their state or to terminate. It is expected that the client will save its state in such a way that the client can be restarted at a later time and resume its operation as if it had never been terminated. A client's state might include information about the file currently being edited, the current position of the insertion point within the file, or the start of an uncommitted transaction. The means by which clients are restarted is unspecified by this protocol.
For purposes of this protocol, a client of the session manager is defined as a connection to the session manager. A client is typically, though not necessarily, a process running an application program connected to an X display. However, a client may be connected to more than one X display or not be connected to any X displays at all.
The Session Management Library (SMlib) is a low-level "C" language interface to XSMP. It is expected that higher level toolkits, such as Xt, will hide many of the details of session management from clients. Higher level toolkits might also be developed for session managers to use, but no such effort is currently under way.
SMlib has two parts to it:
One set of functions for clients that want to be part of a session
One set of functions for session managers to call
Some applications will use both sets of functions and act as nested session managers. That is, they will be both a session manager and a client of another session. An example is a mail program that could start a text editor for editing the text of a mail message. The mail program is part of a regular session and, at the same time, is also acting as a session manager to the editor.
Clients initialize by connecting to the session manager and obtaining a client-ID that uniquely identifies them in the session. The session manager maintains a list of properties for each client in the session. These properties describe the client's environment and, most importantly, describe how the client can be restarted (via an SmRestartCommand). Clients are expected to save their state in such a way as to allow multiple instantiations of themselves to be managed independently. For example, clients may use their client-ID as part of a filename in which to store the state for a particular instantiation. The client-ID should be saved as part of the SmRestartCommand so that the client will retain the same ID after it is restarted.
Once the client initializes itself with the session manager, it must be ready to respond to messages from the session manager. For example, it might be asked to save its state or to terminate. In the case of a shutdown, the session manager might give each client a chance to interact with the user and cancel the shutdown.
The X Session Management Protocol is layered on top of the Inter-Client Exchange (ICE) Protocol. The ICE protocol is designed to multiplex several protocols over a single connection. As a result, working with SMlib requires a little knowledge of how the ICE library works.
The ICE library utilizes callbacks to process messages. When a client
detects that there is data to read on an ICE connection, it should
call the IceProcessMessages
function.
IceProcessMessages
will read the message header
and look at the major opcode in order to determine which protocol the
message was intended for. The appropriate protocol library will then
be triggered to unpack the message and hand it off to the client via a
callback.
The main point to be aware of is that an application using SMlib must
have some code that detects when there is data to read on an ICE
connection. This can be done via a select
call
on the file descriptor for the ICE connection, but more
typically, XtAppAddInput
will be used to register
a callback that will invoke IceProcessMessages
each time there is data to read on the ICE connection.
To further complicate things, knowing which file descriptors to
call select
on requires an understanding of how
ICE connections are created. On the client side, a call must be made
to SmcOpenConnection
in order to open a connection
with a session manager. SmcOpenConnection
will
internally makea call into IceOpenConnection
which will, in turn, determine if an ICE connection already exists
between the client and session manager. Most likely, a connection
will not already exist and a new ICE connection will be created. The
main point to be aware of is that, on the client side, it is not
obvious when ICE connections get created or destroyed, because
connections are shared when possible. To deal with this, the ICE
library lets the application register watch procedures that will be
invoked each time an ICE connection is opened or closed. These watch
procedures could be used to add or remove ICE file descriptors from
the list of descriptors to call select
on.
On the session manager side, things work a bit differently. The
session manager has complete control over the creation of ICE
connections. The session manager has to first
call IceListenForConnections
in order to start
listening for connections from clients. Once a connection attempt is
detected, IceAcceptConnection
must be called, and
the session manager can simply add the new ICE file descriptor to the
list of descriptors to call select
on.
For further information on the library functions related to ICE connections, see the “Inter-Client Exchange Library” standard.
Applications (both session managers and clients) should include the
header file <X11/SM/SMlib.h
>.
This header file defines all of the SMlib data structures and function
prototypes. SMlib.h
includes the
header file <X11/SM/SM.h
>,
which defines all of the SMlib constants.
Because SMlib is dependent on ICE, applications should link against
SMlib and ICElib by using
“-lSM
-lICE
”.
Table of Contents
This section discusses how Session Management clients:
Connect to the Session Manager
Close the connection
Modify callbacks
Set, delete, and retrieve Session Manager properties
Interact with the user
Request a “Save Yourself”
Request a “Save Yourself Phase 2”
Complete a “Save Yourself”
Use Smc informational functions
Handle Errors
To open a connection with a session manager,
use SmcOpenConnection
SmcConn SmcOpenConnection(
char *network_ids_list, SmPointer context, int xsmp_major_rev, int xsmp_minor_rev, unsigned long mask, SmcCallbacks *callbacks, char *previous_id, char **client_id_ret, int error_length, char *error_string_ret)
;
| Specifies the network ID(s) of the session manager. |
|
A pointer to an opaque object or |
| The highest major version of the XSMP the application supports. |
|
The highest minor version of the XSMP the application supports (for
the specified |
| A mask indicating which callbacks to register. |
| The callbacks to register. These callbacks are used to respond to messages from the session manager. |
| The client ID from the previous session. |
| The client ID for the current session is returned. |
| Length of the |
|
Returns a null-terminated error message, if any.
The |
The network_ids_list
argument is a
null-terminated string containing a list of network IDs for the session
manager, separated by commas. If network_ids_list
is NULL
, the value of
the SESSION_MANAGER
environment variable will be used.
Each network ID has the following format:
tcp/ <hostname> : <portnumber> | or | |
decnet/ <hostname> :: <objname> | or | |
local/ <hostname> : <path> |
An attempt will be made to use the first network ID. If that fails, an attempt will be made using the second network ID, and so on.
After the connection is established, SmcOpenConnection
registers the client with the session manager. If the client is being
restarted from a previous session, previous_id
should contain a null terminated string representing the client ID from the
previous session. If the client is first joining the session,
previous_id
should be set to NULL
.
If previous_id
is specified but is determined
to be invalid by the session manager, SMlib will re-register the
client with previous_id
set to NULL
.
If SmcOpenConnection
succeeds, it returns an
opaque connection pointer of type SmcConn
and the
client_id_ret
argument contains the client ID to be
used for this session. The client_id_ret
should be
freed with a call to free
when no longer needed. On
failure, SmcOpenConnection
returns
NULL
, and the reason for failure is returned in
error_string_ret
.
Note that SMlib uses the ICE protocol to establish a connection with the session manager. If an ICE connection already exists between the client and session manager, it might be possible for the same ICE connection to be used for session management.
The context argument indicates how willing the client is to share the
ICE connection with other protocols. If context is NULL
,
then the caller is always willing to share the connection. If context is not
NULL
, then the caller is not willing to use a previously
opened ICE connection that has a different non-NULL
context associated with it.
As previously discussed
(section 3,
“Understanding SMlib's Dependence on ICE”), the
client will have to keep track of when ICE connections are created or
destroyed (using IceAddConnectionWatch
and IceRemoveConnectionWatch
and will have to
call IceProcessMessages
each time
a select
shows that there is data to read on an
ICE connection. For further information, see the
“Inter-Client Exchange Library”
standard.
The callbacks argument contains a set of callbacks used to respond to session manager events. The mask argument specifies which callbacks are set. All of the callbacks specified in this version of SMlib are mandatory. The mask argument is necessary in order to maintain backwards compatibility in future versions of the library.
The following values may be ORed together to obtain a
mask
value:
SmcSaveYourselfProcMask |
SmcDieProcMask |
SmcSaveCompleteProcMask |
SmcShutdownCancelledProcMask |
For each callback, the client can register a pointer to client data. When SMlib invokes the callback, it will pass the client data pointer.
typedef struct { struct { SmcSaveYourselfProc callback; SmPointer client_data; } save_yourself; struct { SmcDieProc callback; SmPointer client_data; } die; struct { SmcSaveCompleteProc callback; SmPointer client_data; } save_complete; struct { SmcShutdownCancelledProc callback; SmPointer client_data; } shutdown_cancelled; } SmcCallbacks;
The Save Yourself callback is of type SmcSaveYourselfProc
typedef void (*SaveYourselfProc)(
SmcConn smc_conn, SmcConn client_data, int save_type, Bool shutdown, int interact_style, Bool fast)
;
| The session management connection object. |
| Client data specified when the callback was registered. |
| Specifies the type of information that should be saved. |
| Specifies if a shutdown is taking place. |
| The type of interaction allowed with the user. |
| if True, then client should save its state as quickly as possible. |
The session manager sends a “Save Yourself” message to a
client either to checkpoint it or just before termination so that it
can save its state. The client responds with zero or more calls
to SmcSetProperties
to update the properties
indicating how to restart the client. When all the properties have
been set, the client calls SmcSaveYourselfDone
If interact_style
is
SmInteractStyleNone
the
client must not interact with the user while saving state.
If interact_style
is
SmInteractStyleErrors
the
client may interact with the user only if an error condition arises.
If interact_style
is
SmInteractStyleAny
then the
client may interact with the user for any purpose. Because only one
client can interact with the user at a time, the client must
call SmcInteractRequest
and wait for an
“Interact” message from the session manager. When the
client is done interacting with the user, it
calls SmcInteractDone
The client may only
call SmcInteractRequest
after it receives a
“Save Yourself” message and before it
calls SmcSaveYourselfDone
If save_type
is SmSaveLocal
the
client must update the properties to reflect its current state. Specifically,
it should save enough information to restore the state as seen by the
user of this client. It should not affect the state as seen by other users.
If save_type
is SmSaveGlobal
the user wants the client to commit all of its data to permanent, globally
accessible storage.
If save_type
is SmSaveBoth
the client should do both of these (it should first commit the data to
permanent storage before updating its properties).
Some examples are as follows:
If a word processor were sent a “Save Yourself” with a
type of SmSaveLocal
it could create a temporary
file that included the current contents of the file, the location of
the cursor, and other aspects of the current editing session. It
would then update its SmRestartCommand property with
enough information to find this temporary file.
If a word processor were sent a “Save Yourself” with a
type of SmSaveGlobal
it would simply save the
currently edited file.
If a word processor were sent a “Save Yourself” with a
type of SmSaveBoth
it would first save the
currently edited file. It would then create a temporary file with
information such as the current position of the cursor and what file
is being edited. Finally, it would update its
SmRestartCommand property with enough information
to find the temporary file.
The shutdown
argument specifies whether the
system is being shut down.
The interaction is different depending on whether or not shutdown is
set. If not shutting down, the client should save its state and wait
for a “Save Complete” message. If shutting down, the
client must save state and then prevent interaction until it receives
either a “Die” or a “Shutdown Cancelled.”
The fast
argument specifies that the client
should save its state as quickly as possible. For example, if the
session manager knows that power is about to fail, it would
set fast
to True
.
The Die callback is of type SmcDieProc
typedef void (*SmcDieProc)(
SmcConn smc_conn, SmcConn client_data)
;
| The session management connection object. |
| Client data specified when the callback was registered. |
The session manager sends a “Die” message to a client when
it wants it to die. The client should respond by calling
SmcCloseConnection
. A session manager that
behaves properly will send a “Save Yourself” message
before the “Die” message.
The Save Complete callback is of type SmcSaveCompleteProc
typedef void (*SmcSaveCompleteProc)(
SmcConn smc_conn, SmPointer client_data)
;
| The session management connection object. |
| Client data specified when the callback was registered. |
The Shutdown Cancelled callback is of type
SmcShutdownCancelledProc
typedef void (*SmcShutdownCancelledProc)(
SmcConn smc_conn, SmPointer client_data)
;
| The session management connection object. |
| Client data specified when the callback was registered. |
The session manager sends a “Shutdown Cancelled” message
when the user cancelled the shutdown during an interaction
(see section 5.5,
“Interacting With the User”). The client can now
continue as if the shutdown had never happened. If the client has not
called SmcSaveYourselfDone
yet, it can either
abort the save and then call SmcSaveYourselfDone
with the success argument set to False
or it can
continue with the save and then call SmcSaveYourselfDone
with the success
argument set to reflect the outcome
of the save.
To close a connection with a session manager,
use SmcCloseConnection
SmcCloseStatus SmcCloseConnection(
SmcConn smc_conn, int count, char **reason_msgs)
;
| The session management connection object. |
| The number of reasons for closing the connection. |
| The reasons for closing the connection. |
The reason_msgs
argument will most likely be
NULL
if resignation is expected by the client.
Otherwise, it contains a list of null-terminated Compound Text strings
representing the reason for termination. The session manager should
display these reason messages to the user.
Note that SMlib used the ICE protocol to establish a connection with
the session manager, and various protocols other than session
management may be active on the ICE connection.
When SmcCloseConnection
is called, the ICE
connection will be closed only if all protocols have been shutdown on
the connection. Check the ICElib standard
for IceAddConnectionWatch
and IceRemoveConnectionWatch
to learn how to set
up a callback to be invoked each time an ICE connection is opened or
closed. Typically this callback adds/removes the ICE file descriptor
from the list of active descriptors to call select
on
(or calls XtAppAddInput
or
XtRemoveInput
).
SmcCloseConnection
returns one of the following values:
SmcClosedNow
- the ICE connection was closed at
this time, the watch procedures were invoked, and the connection was freed.
SmcClosedASAP
- an IO error had occurred on the
connection, but SmcCloseConnection
is being
called within a nested IceProcessMessages
The
watch procedures have been invoked at this time, but the connection
will be freed as soon as possible (when the nesting level reaches zero
and IceProcessMessages
returns a status
of IceProcessMessagesConnectionClosed
SmcConnectionInUse
- the connection was not closed at
this time, because it is being used by other active protocols.
To modify callbacks set up in SmcOpenConnection
use SmcModifyCallbacks
void SmcModifyCallbacks(
SmcConn smc_conn, unsigned long mask, SmcCallbacks *callbacks)
;
| The session management connection object. |
| A mask indicating which callbacks to modify. |
| The new callbacks. |
When specifying a value for the mask
argument,
the following values may be ORed together:
SmcSaveYourselfProcMask |
SmcDieProcMask |
SmcSaveCompleteProcMask |
SmcShutdownCancelledProcMask |
To set session management properties for this client,
use SmcSetProperties
void SmcSetProperties(
SmcConn smc_conn, int num_props, SmProp **props)
;
| The session management connection object. |
| The number of properties. |
| The list of properties to set. |
The properties are specified as an array of property pointers.
Previously set property values may be over-written using
the SmcSetProperties
function. Note that the
session manager is not expected to restore property values when the
session is restarted. Because of this, clients should not try to use
the session manager as a database for storing application specific state.
For a description of session management properties and the SmProp structure, see section 7, “Session Management Properties.”
To delete properties previously set by the client,
use SmcDeleteProperties
void SmcDeleteProperties(
SmcConn smc_conn, int num_props, char **prop_names)
;
| The session management connection object. |
| The number of properties. |
| The list of properties to set. |
To get properties previously stored by the client,
use SmcGetProperties
Status SmcGetProperties(
SmcConn smc_conn, SmcPropReplyProc prop_reply_proc, SmPointer client_data)
;
| The session management connection object. |
| The callback to be invoked when the properties reply comes back. |
| This pointer to client data will be passed to the |
The return value of SmcGetProperties
is zero for
failure and a positive value for success.
Note that the library does not block until the properties reply comes
back. Rather, a callback of type SmcPropReplyProc
is invoked when the data is ready.
typedef void (*SmcPropReplyProc)(
SmcConn smc_conn, SmPointer client_data, int num_props, SmProp **props)
;
| The session management connection object. |
| This pointer to client data will be passed to the |
| The number of properties returned. |
| The list of properties returned. |
To free each property, use SmFreeProperty
(see section 8, “Freeing
Data”). To free the actual array of pointers,
use free
After receiving a “Save Yourself” message with an
interact_style
of
SmInteractStyleErrors
or SmInteractStyleAny
the client may choose to
interact with the user. Because only one client can interact with the
user at a time, the client must call SmcInteractRequest
and wait for an “Interact” message from the session manager.
Status SmcInteractRequest(
SmcConn smc_conn, int dialog_type, SmcInteractProc interact_proc, SmPointer client_data)
;
| The session management connection object. |
| The type of dialog the client wishes to present to the user. |
| The callback to be invoked when the “Interact” message arrives from the session manager. |
|
This pointer to client data will be passed to
the |
The return value of SmcInteractRequest
is zero
for failure and a positive value for success.
The dialog_type
argument specifies
either SmDialogError
indicating that the client
wants to start an error dialog, or SmDialogNormal
meaning that the client wishes to start a nonerror dialog.
Note that if a shutdown is in progress, the user may have the option of cancelling the shutdown. If the shutdown is cancelled, the clients that have not interacted yet with the user will receive a “Shutdown Cancelled” message instead of the “Interact” message.
The SmcInteractProc
callback will be invoked when
the “Interact” message arrives from the session manager.
typedef void (*SmcInteractProc)(
SmcConn smc_conn, SmPointer client_data)
;
| The session management connection object. |
| Client data specified when the callback was registered. |
After interacting with the user (in response to an “Interact”
message), you should call SmcInteractDone
void SmcInteractDone(
SmcConn smc_conn, Bool cancel_shutdown)
;
| The session management connection object. |
| If |
The cancel_shutdown
argument may only be
True
if the corresponding “Save Yourself”
specified True
for shutdown
and SmInteractStyleErrors
or SmInteractStyleAny
for
the interact_style
.
To request a checkpoint from the session manager,
use SmcRequestSaveYourself
void SmcRequestSaveYourself(
SmcConn smc_conn, int save_type, Bool shutdown, int interact_style, Bool fast, Bool global)
;
| The session management connection object. |
| Specifies the type of information that should be saved. |
| Specifies if a shutdown is taking place. |
| The type of interaction allowed with the user. |
| If |
| Controls who gets the “Save Yourself.” |
The save_type
, shutdown
,
interact_style
, and fast
arguments are discussed in more detail in
section 5.1.1,
“The Save Yourself Callback.”
If global
is set to True
then
the resulting “Save Yourself” should be sent to all clients in the
session. For example, a vendor of a Uninterruptible Power Supply
(UPS) might include a Session Management client
that would monitor the status of the UPS and generate a fast shutdown
if the power is about to be lost.
If global is set to False
then the “Save
Yourself” should only be sent to the client that requested it.
In response to a “Save Yourself”, the client may request to be
informed when all the other clients are quiescent so that it can save their
state. To do so, use SmcRequestSaveYourselfPhase2
Status SmcRequestSaveYourselfPhase2(
SmcConn smc_conn, SmcSaveYourselfPhase2Proc save_yourself_phase2_proc, SmPointer client_data)
;
| The session management connection object. |
| The callback to be invoked when the “Save Yourself Phase 2” message arrives from the session manager. |
| This pointer to client data will be passed to the |
The return value of SmcRequestSaveYourselfPhase2
is zero for failure and a positive value for success.
This request is needed by clients that manage other clients (for example, window managers, workspace managers, and so on). The manager must make sure that all of the clients that are being managed are in an idle state so that their state can be saved.
After saving state in response to a “Save Yourself”
message, you should call SmcSaveYourselfDone
void SmcSaveYourselfDone(
SmcConn smc_conn, Bool success)
;
| The session management connection object. |
| If |
Before calling SmcSaveYourselfDone
the client
must have set each required property at least once since the client
registered with the session manager.
int SmcProtocolVersion(
SmcConn smc_conn)
;
SmcProtocolVersion
returns the major version of
the session management protocol associated with this session.
int SmcProtocolRevision(
SmcConn smc_conn)
;
SmcProtocolRevision
returns the minor version of
the session management protocol associated with this session.
char *SmcVendor(
SmcConn smc_conn)
;
SmcVendor
returns a string that provides some
identification of the owner of the session manager. The string should
be freed with a call to free
char *SmcRelease(
SmcConn smc_conn)
;
SmcRelease
returns a string that provides the
release number of the session manager. The string should be freed
with a call to free
char *SmcClientID(
SmcConn smc_conn)
;
SmcClientID
returns a null-terminated string for
the client ID associated with this connection. This information was
also returned in SmcOpenConnection
(it is
provided here for convenience). Call free
on
this pointer when the client ID is no longer needed.
IceConn SmcGetIceConnection(
SmcConn smc_conn)
;
SmcGetIceConnection
returns the ICE connection
object associated with this session management connection object. The
ICE connection object can be used to get some additional information
about the connection. Some of the more useful functions which can be
used on the IceConn are IceConnectionNumber
,
IceConnectionString
,
IceLastSentSequenceNumber
,
IceLastReceivedSequenceNumber
,
and IcePing
. For further information, see
the “Inter-Client Exchange Library”
standard.
If the client receives an unexpected protocol error from the session
manager, an error handler is invoked by SMlib. A default error
handler exists that simply prints the error message
to stderr
and exits if the severity of the error
is fatal. The client can change this error handler by calling
the SmcSetErrorHandler
function.
SmcErrorHandler SmcSetErrorHandler(
SmcErrorHandler handler)
;
The error handler. You should pass NULL
to
restore the default handler.
SmcSetErrorHandler
returns the previous error handler.
The SmcErrorHandler
has the following type:
typedef void (*SmcErrorHandler)(
SmcConn smc_conn, Bool swap, int offending_minor_opcode, unsigned long offending_sequence_num, int error_class, int severity, IcePointer values)
;
| The session management connection object. |
| A flag that indicates if the specified values need byte swapping. |
| The minor opcode of the offending message. |
| The sequence number of the offending message. |
| The error class of the offending message. |
|
|
| Any additional error values specific to the minor opcode and class. |
Note that this error handler is invoked for protocol related errors.
To install an error handler to be invoked when an IO error occurs, use
IceSetIOErrorHandler
For further information, see
the “Inter-Client Exchange Library”
standard.
Table of Contents
This section discusses how Session Management servers:
Initialize the library
Register the client
Send a “Save Yourself” message
Send a “Save Yourself Phase 2” message
Send an “Interact” message
Send a “Save Complete” message
Send a “Die” message
Cancel a shutdown
Return properties
Ping a client
Clean up after a client disconnects
Use Sms informational functions
Handle errors
SmsInitialize
is the first SMlib function that
should be called by a session manager. It provides information about
the session manager and registers a callback that will be invoked each
time a new client connects to the session manager.
Status SmsInitialize(
char *vendor, char *release, SmsNewClientProc new_client_proc, SmPointer manager_data, IceHostBasedAuthProc host_based_auth_proc, int error_length, char *error_string_ret)
;
| A string specifying the session manager vendor. |
| A string specifying the session manager release number. |
| Callback to be invoked each time a new client connects to the session manager. |
| When the |
| Host based authentication callback. |
| Length of the |
|
Returns a null-terminated error message, if any.
The |
After the SmsInitialize
function is called, the
session manager should call the IceListenForConnections
function to listen for new connections. Afterwards, each time a
client connects, the session manager should
call IceAcceptConnection
See section 9, “Authentication of Clients,” for more details on authentication (including host based authentication). Also see the “Inter-Client Exchange Library” standard for further details on listening for and accepting ICE connections.
Each time a new client connects to the session manager,
the SmsNewClientProc
callback is invoked. The
session manager obtains a new opaque connection object that it should
use for all future interaction with the client. At this time, the
session manager must also register a set of callbacks to respond to
the different messages that the client might send.
typedef Status (*SmsNewClientProc)(
SmsConn sms_conn, SmPointer manager_data, unsigned long *mask_ret, SmsCallbacks *callbacks_ret, char **failure_reason_ret)
;
| A new opaque connection object. |
| Manager data specified when the callback was registered. |
| On return, indicates which callbacks were set by the session manager. |
| On return, contains the callbacks registered by the session manager. |
| Failure reason returned. |
If a failure occurs, the SmsNewClientProc
should
return a zero status as well as allocate and return a failure reason
string in failure_reason_ret
.
SMlib will be responsible for freeing this memory.
The session manager must register a set of callbacks to respond to
client events. The mask_ret
argument specifies
which callbacks are set. All of the callbacks specified in this version of
SMlib are mandatory. The mask_ret
argument is
necessary in order to maintain backwards compatibility in future versions
of the library.
The following values may be ORed together to obtain a mask value:
SmsRegisterClientProcMask |
SmsInteractRequestProcMask |
SmsInteractDoneProcMask |
SmsSaveYourselfRequestProcMask |
SmsSaveYourselfP2RequestProcMask |
SmsSaveYourselfDoneProcMask |
SmsCloseConnectionProcMask |
SmsSetPropertiesProcMask |
SmsDeletePropertiesProcMask |
SmsGetPropertiesProcMask |
For each callback, the session manager can register a pointer to manager data specific to that callback. This pointer will be passed to the callback when it is invoked by SMlib.
typedef struct { struct { SmsRegisterClientProc callback; SmPointer manager_data; } register_client; struct { SmsInteractRequestProc callback; SmPointer manager_data; } interact_request; struct { SmsInteractDoneProc callback; SmPointer manager_data; } interact_done; struct { SmsSaveYourselfRequestProc callback; SmPointer manager_data; } save_yourself_request; struct { SmsSaveYourselfPhase2RequestProc callback; SmPointer manager_data; } save_yourself_phase2_request; struct { SmsSaveYourselfDoneProc callback; SmPointer manager_data; } save_yourself_done; struct { SmsCloseConnectionProc callback; SmPointer manager_data; } close_connection; struct { SmsSetPropertiesProc callback; SmPointer manager_data; } set_properties; struct { SmsDeletePropertiesProc callback; SmPointer manager_data; } delete_properties; struct { SmsGetPropertiesProc callback; SmPointer manager_data; } get_properties; } SmsCallbacks;
The Register Client callback is the first callback that will be
invoked after the client connects to the session manager. Its type
is SmsRegisterClientProc
typedef Status (*SmsRegisterClientProc)(
SmsConn sms_conn, SmPointer manager_data, char *previous_id)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| The client ID from the previous session. |
Before any further interaction takes place with the client, the client must be registered with the session manager.
If the client is being restarted from a previous session,
previous_id
will contain a null-terminated string
representing the client ID from the previous session.
Call free
on the previous_id
pointer when it is no longer needed. If the client is first joining the
session, previous_id
will be NULL
.
If previous_id
is invalid, the session manager should
not register the client at this time. This callback should return a status
of zero, which will cause an error message to be sent to the client. The
client should re-register with previous_id set to NULL
.
Otherwise, the session manager should register the client with a unique
client ID by calling the SmsRegisterClientReply
function (to be discussed shortly), and the
SmsRegisterClientProc
callback should return a
status of one.
The Interact Request callback is of
type SmsInteractRequestProc
typedef void (*SmsInteractRequestProc)(
SmsConn sms_conn, SmPointer manager_data, int dialog_type)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| The type of dialog the client wishes to present to the user. |
When a client receives a “Save Yourself” message with an
interact_style
of
SmInteractStyleErrors
or SmInteractStyleAny
the client may choose to
interact with the user. Because only one client can interact with the
user at a time, the client must request to interact with the user.
The session manager should keep a queue of all clients wishing to
interact. It should send an “Interact” message to one
client at a time and wait for an “Interact Done” message
before continuing with the next client.
The dialog_type
argument specifies
either SmDialogError
indicating that the client
wants to start an error dialog, or SmDialogNormal
meaning that the client wishes to start a nonerror dialog.
If a shutdown is in progress, the user may have the option of cancelling the shutdown. If the shutdown is cancelled (specified in the “Interact Done” message), the session manager should send a “Shutdown Cancelled” message to each client that requested to interact.
When the client is done interacting with the user,
the SmsInteractDoneProc
callback will be invoked.
typedef void (*SmsInteractDoneProc)(
SmsConn sms_conn, SmPointer manager_data, Bool cancel_shutdown)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| Specifies if the user requests that the entire shutdown be cancelled. |
Note that the shutdown can be cancelled only if the corresponding
“Save Yourself” specified True
for
shutdown and SmInteractStyleErrors
or SmInteractStyleAny
for the
interact_style
.
The Save Yourself Request callback is of
type SmsSaveYourselfRequestProc
typedef void (*SaveYourselfRequestProc)(
SmsConn sms_conn, SmPointer manager_data, int save_type, Bool shutdown, int interact_style, Bool fast, Bool global)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| Specifies the type of information that should be saved. |
| Specifies if a shutdown is taking place. |
| The type of interaction allowed with the user. |
| If |
| Controls who gets the “Save Yourself.” |
The Save Yourself Request prompts the session manager to initiate a
checkpoint or shutdown. For information on the
save_type
, shutdown
,
interact_style
, and fast
arguments, see section 6.3,
“Sending a Save Yourself Message.”
If global
is set to True
then the
resulting “Save Yourself” should be sent to all applications.
If global
is set to False
then the
“Save Yourself” should only be sent to the client that requested it.
The Save Yourself Phase 2 Request callback is of
type SmsSaveYourselfPhase2RequestProc
typedef void (*SmsSaveYourselfPhase2RequestProc)(
SmsConn sms_conn, SmPointer manager_data)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
This request is sent by clients that manage other clients (for example, window managers, workspace managers, and so on). Such managers must make sure that all of the clients that are being managed are in an idle state so that their state can be saved.
When the client is done saving its state in response to a
“Save Yourself” message,
the SmsSaveYourselfDoneProc
will be invoked.
typedef void (*SaveYourselfDoneProc)(
SmsConn sms_conn, SmPointer manager_data, Bool success)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| If |
Before the “Save Yourself Done” was sent, the client must have set each required property at least once since it registered with the session manager.
If the client properly terminates (that is, it
calls SmcCloseConnection
,
the SmsCloseConnectionProc
callback is invoked.
typedef void (*SmsCloseConnectionProc)(
SmsConn sms_conn, SmPointer manager_data, int count, char **reason_msgs)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| The number of reason messages. |
| The reasons for closing the connection. |
The reason_msgs
argument will most likely
be NULL
and the count
argument zero (0) if resignation is expected by the user. Otherwise,
it contains a list of null-terminated Compound Text strings
representing the reason for termination. The session manager should
display these reason messages to the user.
Call SmFreeReasons
to free the reason messages.
For further information, see
section 8, “Freeing Data”
When the client sets session management properties,
the SmsSetPropertiesProc
callback will be invoked.
typedef void (*SmsSetPropertiesProc)(
SmsConn sms_conn, SmPointer manager_data, int num_props, SmProp **props)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| The number of properties. |
| The list of properties to set. |
The properties are specified as an array of property pointers. For a description of session management properties and the SmProp structure, see section 7, “Session Management Properties.”
Previously set property values may be over-written. Some properties have predefined semantics. The session manager is required to store nonpredefined properties.
To free each property, use SmFreeProperty
.
For further information, see section 8,
“Freeing Data” You should free the actual array of
pointers with a call to free
When the client deletes session management properties,
the SmsDeletePropertiesProc
callback will be invoked.
typedef void (*SmsDeletePropertiesProc)(
SmsConn sms_conn, SmPointer manager_data, int num_props, char **prop_names)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
| The number of properties. |
| The list of properties to delete. |
The properties are specified as an array of strings. For a description of session management properties and the SmProp structure, see section 7, “Session Management Properties.”
The SmsGetPropertiesProc
callback is invoked when
the client wants to retrieve properties it set.
typedef void (*SmsGetPropertiesProc)(
SmsConn sms_conn, SmPointer manager_data)
;
| The session management connection object. |
| Manager data specified when the callback was registered. |
The session manager should respond by
calling SmsReturnProperties
.
All of the properties set for this client should be returned.
To register a client (in response to
a SmsRegisterClientProc
callback),
use SmsRegisterClientReply
.
Status SmsRegisterClientReply(
SmsConn sms_conn, char *client_id)
;
| The session management connection object. |
| A null-terminated string representing a unique client ID. |
The return value of SmsRegisterClientReply
is
zero for failure and a positive value for success. Failure will occur
if SMlib can not allocate memory to hold a copy of the client ID for
it's own internal needs.
If a non-NULL
previous_id
was
specified when the client registered itself, client_id
should be identical to previous_id
.
Otherwise, client_id
should be a unique ID freshly
generated by the session manager. In addition, the session manager should
send a “Save Yourself” message with
type
= Local
,
shutdown
= False
,
interact-style
= None
,
and fast
= False
immediately after registering the client.
Note that once a client ID has been assigned to the client, the client keeps this ID indefinitely. If the client is terminated and restarted, it will be reassigned the same ID. It is desirable to be able to pass client IDs around from machine to machine, from user to user, and from session manager to session manager, while retaining the identity of the client. This, combined with the indefinite persistence of client IDs, means that client IDs need to be globally unique.
You should call the SmsGenerateClientID
function
to generate a globally unique client ID.
char *SmsGenerateClientID(
SmsConn sms_conn)
;
| The session management connection object. |
NULL
will be returned if the ID could not be generated.
Otherwise, the return value of the function is the client ID.
It should be freed with a call to free
when
no longer needed.
To send a “Save Yourself” to a client,
use SmsSaveYourself
.
void SmsSaveYourself(
SmsConn sms_conn, int save_type, Bool shutdown, int interact_style, Bool fast)
;
| The session management connection object. |
| Specifies the type of information that should be saved. |
| Specifies if a shutdown is taking place. |
| The type of interaction allowed with the user. |
| If |
The session manager sends a “Save Yourself” message to a client either to checkpoint it or just before termination so that it can save its state. The client responds with zero or more “Set Properties” messages to update the properties indicating how to restart the client. When all the properties have been set, the client sends a “Save Yourself Done” message.
If interact_style
is SmInteractStyleNone
the
client must not interact with the user while saving state.
If interact_style
is SmInteractStyleErrors
the
client may interact with the user only if an error condition arises.
If interact_style
is SmInteractStyleAny
then the
client may interact with the user for any purpose. The client must
send an “Interact Request” message and wait for an
“Interact” message from the session manager before it can
interact with the user. When the client is done interacting with the
user, it should send an “Interact Done” message. The
“Interact Request” message can be sent any time after a
“Save Yourself” and before a “Save Yourself
Done.”
If save_type
is SmSaveLocal
the client must update the properties to reflect its current state.
Specifically, it should save enough information to restore the state as
seen by the user of this client. It should not affect the state as seen
by other users.
If save_type
is SmSaveGlobal
the user wants the client to commit all of its data to permanent, globally
accessible storage.
If save_type
is SmSaveBoth
the client should do both of these (it should first commit the data to
permanent storage before updating its properties).
The shutdown
argument specifies whether the session
is being shut down. The interaction is different depending on whether or not
shutdown is set. If not shutting down, then the client can save and
resume normal operation. If shutting down, the client must save and
then must prevent interaction until it receives either a
“Die” or a “Shutdown Cancelled,” because
anything the user does after the save will be lost.
The fast
argument specifies that the client should
save its state as quickly as possible. For example, if the session manager
knows that power is about to fail, it should set fast
to True
.
In order to send a “Save Yourself Phase 2” message to a
client, use SmsSaveYourselfPhase2
void SmsSaveYourselfPhase2(
SmsConn sms_conn)
;
| The session management connection object. |
The session manager sends this message to a client that has previously sent a “Save Yourself Phase 2 Request” message. This message informs the client that all other clients are in a fixed state and this client can save state that is associated with other clients.
To send an “Interact” message to a client,
use SmsInteract
.
void SmsInteract(
SmsConn sms_conn)
;
| The session management connection object. |
The “Interact” message grants the client the privilege of interacting with the user. When the client is done interacting with the user, it must send an “Interact Done” message to the session manager.
To send a “Save Complete” message to a client,
use SmsSaveComplete
.
void SmsSaveComplete(
SmsConn sms_conn)
;
| The session management connection object. |
The session manager sends this message when it is done with a checkpoint. The client is then free to change its state.
To send a “Die” message to a client,
use SmsDie
.
void SmsDie(
SmsConn sms_conn)
;
| The session management connection object. |
Before the session manager terminates, it should wait for a “Connection Closed” message from each client that it sent a “Die” message to, timing out appropriately.
To cancel a shutdown, use SmsShutdownCancelled
.
void SmsShutdownCancelled(
SmsConn sms_conn)
;
| The session management connection object. |
The client can now continue as if the shutdown had never happened. If
the client has not sent a “Save Yourself Done” message
yet, it can either abort the save and send a “Save Yourself
Done” with the success argument set to False
or it can continue with the save and send a “Save Yourself Done”
with the success
argument set to reflect the outcome
of the save.
In response to a “Get Properties” message, the session
manager should call SmsReturnProperties
.
void SmsReturnProperties(
SmsConn sms_conn, int num_props, SmProp **props)
;
| The session management connection object. |
| The number of properties. |
| The list of properties to return to the client. |
The properties are returned as an array of property pointers. For a description of session management properties and the SmProp structure, see section 7, “Session Management Properties.”
To check that a client is still alive, you should use
the IcePing
function provided by the ICE library.
To do so, the ICE connection must be obtained using
the SmsGetIceConnection
(see section 6.12,
“Using Sms Informational Functions”).
void IcePing(
IceConn ice_conn, IcePingReplyProc ping_reply_proc, IcePointer client_data)
;
| A valid ICE connection object. |
| The callback to invoke when the Ping reply arrives. |
| This pointer will be passed to the |
When the Ping reply is ready (if ever),
the IcePingReplyProc
callback will be invoked. A
session manager should have some sort of timeout period, after which
it assumes the client has unexpectedly died.
typedef void (*IcePingReplyProc)(
IceConn ice_conn, IcePointer client_data)
;
| A valid ICE connection object. |
| The client data specified in the call to |
When the session manager receives a “Connection Closed”
message or otherwise detects that the client aborted the connection,
it should call the SmsCleanUp
function in order
to free up the connection object.
void SmsCleanUp(
SmsConn sms_conn)
;
| The session management connection object. |
int SmsProtocolVersion(
SmsConn sms_conn)
;
SmsProtocolVersion
returns the major version of
the session management protocol associated with this session.
int SmsProtocolRevision(
SmsConn sms_conn)
;
SmsProtocolRevision
returns the minor version of
the session management protocol associated with this session.
char *SmsClientID(
SmsConn sms_conn)
;
SmsClientID
returns a null-terminated string for
the client ID associated with this connection. You should
call free
on this pointer when the client ID is
no longer needed.
To obtain the host name of a client,
use SmsClientHostName
.
This host name will be needed to restart the client.
char *SmsClientHostName(
SmsConn sms_conn)
;
The string returned is of the form
protocol
/
hostname
,
where protocol
is one of
{tcp
, decnet
, local
}.
You should call free
on the string returned when
it is no longer needed.
IceConn SmsGetIceConnection(
SmsConn sms_conn)
;
SmsGetIceConnection
returns the ICE connection
object associated with this session management connection object. The
ICE connection object can be used to get some additional information
about the connection. Some of the more useful functions which can be
used on the IceConn are IceConnectionNumber
and IceLastSequenceNumber
.
For further information, see the
“Inter-Client Exchange Library”
standard.
If the session manager receives an unexpected protocol error from a
client, an error handler is invoked by SMlib. A default error handler
exists which simply prints the error message (it does not exit). The
session manager can change this error handler by
calling SmsSetErrorHandler
.
SmsErrorHandler SmsSetErrorHandler(
SmsErrorHandler handler)
;
The error handler. You should pass NULL
to restore the default handler.
SmsSetErrorHandler
returns the previous error handler.
The SmsErrorHandler
has the following type:
typedef void (*SmsErrorHandler)(
SmsConn sms_conn, Bool swap, int offending_minor_opcode, unsigned long offending_sequence_num, int error_class, int severity, IcePointer values)
;
| The session management connection object. |
| A flag which indicates if the specified values need byte swapping. |
| The minor opcode of the offending message. |
| The sequence number of the offending message. |
| The error class of the offending message. |
|
|
| Any additional error values specific to the minor opcode and class. |
Note that this error handler is invoked for protocol related errors.
To install an error handler to be invoked when an IO error occurs,
use IceSetIOErrorHandler
.
For further information, see the
“Inter-Client Exchange Library”
standard.
Each property is defined by the SmProp structure:
typedef struct { char *name; /* name of property */ char *type; /* type of property */ int num_vals; /* number of values */ SmPropValue *vals; /* the list of values */ } SmProp; typedef struct { int length; /* the length of the value */ SmPointer value; /* the value */ } SmPropValue;
The X Session Management Protocol defines a list of predefined properties, several of which are required to be set by the client. The following table specifies the predefined properties and indicates which ones are required. Each property has a type associated with it.
A type of SmCARD8 indicates that there is a single 1-byte value. A type of SmARRAY8 indicates that there is a single array of bytes. A type of SmLISTofARRAY8 indicates that there is a list of array of bytes.
Name | Type | POSIX Type | Required |
---|---|---|---|
SmCloneCommand | OS-specific | SmLISTofARRAY8 | Yes |
SmCurrentDirectory | OS-specific | SmARRAY8 | No |
SmDiscardCommand | OS-specific | SmLISTofARRAY8 | No* |
SmEnvironment | OS-specific | SmLISTofARRAY8 | No |
SmProcessID | OS-specific | SmARRAY8 | No |
SmProgram | OS-specific | SmARRAY8 | Yes |
SmRestartCommand | OS-specific | SmLISTofARRAY8 | Yes |
SmResignCommand | OS-specific | SmLISTofARRAY8 | No |
SmRestartStyleHint | SmCARD8 | SmCARD8 | No |
SmShutdownCommand | OS-specific | SmLISTofARRAY8 | No |
SmUserID | SmARRAY8 | SmARRAY8 | Yes |
* Required if any state is stored in an external repository (for example, state file).
SmCloneCommand
This is like the SmRestartCommand, except it restarts a copy of the application. The only difference is that the application does not supply its client ID at register time. On POSIX systems, this should be of type SmLISTofARRAY8.
SmCurrentDirectory
On POSIX-based systems, this specifies the value of the current directory that needs to be set up prior to starting the SmProgram and should of type SmARRAY8.
SmDiscardCommand
The discard command contains a command that when delivered to the host that the client is running on (determined from the connection), will cause it to discard any information about the current state. If this command is not specified, the Session Manager will assume that all of the client's state is encoded in the SmRestartCommand. On POSIX systems, the type should be SmLISTofARRAY8.
SmEnvironment
On POSIX based systems, this will be of type SmLISTofARRAY8, where the ARRAY8s alternate between environment variable name and environment variable value.
SmProcessID
This specifies an OS-specific identifier for the process.
On POSIX systems, this should contain the return value
of getpid
turned into a Latin-1 (decimal) string.
SmProgram
This is the name of the program that is running. On POSIX
systems, this should be first parameter passed to execve
and should be of type SmARRAY8.
SmRestartCommand
The restart command contains a command that, when delivered to the
host that the client is running on (determined from the connection),
will cause the client to restart in its current state.
On POSIX-based systems, this is of
type SmLISTofARRAY8, and each of the elements in
the array represents an element in the argv
array. This restart command should ensure that the client restarts
with the specified client-ID.
SmResignCommand
A client that sets the SmRestartStyleHint
to SmRestartAnyway
uses this property to specify a
command that undoes the effect of the client and removes any saved state.
As an example, consider a user that runs xmodmap which
registers with the Session Manager,
sets SmRestartStyleHint
to SmRestartAnyway
, and then
terminates. To allow the Session Manager (at the user's request) to
undo this, xmodmap would register a
SmResignCommand that undoes the effects of
the xmodmap.
SmRestartStyleHint
If the SmRestartStyleHint is present, it will contain the
style of restarting the client prefers. If this style is not specified,
SmRestartIfRunning
is assumed.
The possible values are as follows:
Name | Value |
---|---|
SmRestartIfRunning | 0 |
SmRestartAnyway | 1 |
SmRestartImmediately | 2 |
SmRestartNever | 3 |
The SmRestartIfRunning
style is used in the usual case.
The client should be restarted in the next session if it was running at
the end of the current session.
The SmRestartAnyway
style is used to tell the Session
Manager that the application should be restarted in the next session even if
it exits before the current session is terminated. It should be noted that
this is only a hint and the Session Manager will follow the policies
specified by its users in determining what applications to restart.
A client that uses SmRestartAnyway
should also set the
SmResignCommand and SmShutdownCommand
properties to commands that undo the state of the client after it exits.
The SmRestartImmediately style is like SmRestartAnyway, but, in addition, the client is meant to run continuously. If the client exits, the Session Manager should try to restart it in the current session.
SmRestartNever
style specifies that the client does not
wish to be restarted in the next session.
SmShutdownCommand
This command is executed at shutdown time to clean up after a client
that is no longer running but retained its state by setting
SmRestartStyleHint to
SmRestartAnyway
. The client must not remove any saved
state as the client is still part of the session. As an
example, consider a client that turns on a camera at start up time.
This client then exits. At session shutdown, the user wants the
camera turned off. This client would set the
SmRestartStyleHint to
SmRestartAnyway
and would register
a SmShutdownCommand that would turn off the camera.
SmUserID
Specifies the user ID. On POSIX-based systems, this will
contain the user's name (the pw_name
member of
struct passwd).
To free an individual property, use SmFreeProperty
void SmFreeProperty(
SmProp *prop)
;
| The property to free. |
To free the reason strings from
the SmsCloseConnectionProc
callback,
use SmFreeReasons
void SmFreeReasons(
int count, char **reasons)
;
| The number of reason strings. |
| The list of reason strings to free. |
As stated earlier, the session management protocol is layered on top of ICE. Authentication occurs at two levels in the ICE protocol:
The first is when an ICE connection is opened.
The second is when a Protocol Setup occurs on an ICE connection.
The authentication methods that are available are implementation-dependent (that is., dependent on the ICElib and SMlib implementations in use). For further information, see the “Inter-Client Exchange Library” standard.
To declare that multiple threads in an application will be using SMlib
(or any other library layered on top of ICElib), you should
call IceInitThreads
.
For further information, see the
“Inter-Client Exchange Library”
standard.