]> XEYES

XEYES

NAME
SYNOPSIS
DESCRIPTION
OPTIONS
SEE ALSO
AUTHOR


NAME

xeyes − a follow the mouse X demo

SYNOPSIS

xeyes [-option ...]

DESCRIPTION

Xeyes watches what you do and reports to the Boss.

OPTIONS

−fg foreground color

choose a different color for the pupil of the eyes.

−bg background color

choose a different color for the background.

−outline outline color

choose a different color for the outline of the eyes.

−center center color

choose a different color for the center of the eyes.

−backing { WhenMapped Always NotUseful }

selects an appropriate level of backing store.

−geometry geometry

define the initial window geometry; see X(7).

−display display

specify the display to use; see X(7).

−bd border color

choose a different color for the window border.

−bw border width

choose a different width for the window border.

−shape

uses the SHAPE extension to shape the window. This is the default.

+shape

disables use of the SHAPE extension to shape the window.

−render

uses Xrender to draw anti-aliased eyes. This is the default if xeyes has been compiled with Xrender support.

+render

disables Xrender and draws traditional eyes.

−distance

uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely.

SEE ALSO

X(7), X Toolkit documentation
See X(7) for a full statement of rights and permissions.

AUTHOR

Keith Packard, MIT X Consortium
Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen at SIGGRAPH ’88